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Esterel
One of a family of synchronous languages which are particularly well-suited to programming reactive systems, including real-time systems and control automata.
http://www-sop.inria.fr/meije/esterel/esterel-eng.html
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A Distributed Implementation of the C-Linda Programming Language
Language combining C and Linda, gives six functions for concurrent process coordination, can be added to any other sequential language. Thesis with essay, bibliography, code samples.
http://www.cs.oberlin.edu/~jbasney/honors/thesis.html
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Linda
Simple library implementation of the Linda parallel programming system. SourceForge project page: downloads, forum and CVS.
http://sourceforge.net/projects/linda/
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LoI (Language of Interaction)
Designed to support interaction-oriented programming. This paradigm is especially suitable for the design of reactive component-based systems like distributed and interactive systems.
http://home.arcor.de/gil.mueller/loiref/LoI0.htm
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NesC
A language for Deeply Networked Systems, implemented as a C extension based on structuring concepts and execution model of TinyOS, an event-driven OS for sensor network nodes with very limited resources: 8K bytes program memory, 512 bytes RAM.
http://nescc.sourceforge.net/
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MC#
MC# (Multiprocessor C#) is a high-level object-oriented language based on .NET platform made for developing complex industrial program systems that can use multiprocessors.
http://u.pereslavl.ru/~vadim/MCSharp/
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Joule
The Joule system is a foundation for building distributed applications. Joule Quick Reference 1.0 and The Joule Manual, divided into chapters as PDF files.
http://www.erights.org/history/joule/
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Comega: Cω
C# extension, in two areas: Control flow extension for asynchronous wide area concurrency (was Polyphonic C#); Data type extension for XML and table manipulation (was Xen and X#).
http://research.microsoft.com/comega/
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ChucK
Concurrent, time-based, on-the-fly, audio programming language, supports precise, fundamental level of expressiveness, multiple, simultaneous, dynamic control rates, ability to add, remove, modify code as programs run.
http://chuck.cs.princeton.edu/
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Petri Nets World
Petri Nets is a formal and graphical appealing language which is appropriate for modelling systems with concurrency.
http://www.informatik.uni-hamburg.de/TGI/PetriNets/
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